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SIGKIDS
Influences
Timeline

SIGKIDS 2003 Influences Timeline

"great moments in 3D graphics and interactive technologies in education"

Alan B. Scrivener
President, Human Interface Prototypes
Chair, San Diego Professional Chapter, ACM SIGGRAPH

1900


Alicia Boole Stott first publishes about her 3D models of 4D figures

1939


1939 World's Fair, New York: Futurama Earth status display

1949


first Lego set

1951


Don Herbert: Watch Mr. Wizard [broadcast TV show]

1956


direct brain interface to 3D graphics in Forbidden Planet [theatrical film]

1956


Bell Science: first appearance of "Magic Screen" controlled by human imagination, in Our Mr. Sun [16mm film]

1957


Bell Science: Hemo the Magnificent [16mm film]

1957


Bell Science: Strange Case of the Cosmic Rays [16mm film]

1958


Bell Science: The Unchained Goddess [16mm film]

1958


Bell Science: Gateways to the Mind [16mm film]

1959


Bell Science: The Alphabet Conspiracy [16mm film]

1959


Walt Disney Productions: Donald in Mathmagic Land [16mm film]

1959


Jay Ward Productions: Wayback Machine (time travel to historical events), Peabody's Improbable History, a segment on Rocky and His Friends [broadcast TV show]

1960


Hume and Ivey: Frames of Reference [16mm film]

1960


Bell Science: Thread of Life [16mm film]

1961


Ivan Sutherland: first interactive drawing program Sketchpad [mainframe software]

1961


Charles and Ray Eames: exhibit "Mathematica -- A World of Numbers and beyond" at California Museum of Science and Industry, Los Angeles, documented in film IBM Math Peep Shows (Films of Charles & Ray Eames Vol. 4) [16mm film]

1962


Bell Science: About Time [16mm film]

1963


3D blackboard on Tennessee Tuxedo and His Tales [broadcast TV show]

1964


Buckminster Fuller proposes a Geoscope Earth status display inside a geodesic dome for the U.S. pavilion at Expo '67, Montreal (U.S. gov. uses only his dome design for the exterior)

1964


Charles and Ray Eames: IBM Pavilion at 1964 New York World's Fair, documented in IBM At the Fair (Films of Charles & Ray Eames Vol. 5) [16mm film]

1968


Stanley Kubrick: hand-animated 3D computer displays in 2001 A Space Odyssey [theatrical film]

1968


Charles and Ray Eames: A Computer Glossary (Films of Charles & Ray Eames Vol. 5) [16mm film]

1969



Dr. Frank Oppenheimer founds The Exploratorium in San Francisco, CA [science museum]

1971


Charles and Ray Eames: history of computing devices A Computer Perspective [museum exhibit and book]

1972


Alan Kay, Xerox PARC: Dynabook Project

1977


Charles and Ray Eames: zoom through all size scales in the universe, in Powers of Ten (Films of Charles & Ray Eames Vol. 1) [16mm film]

1978


Douglas Adams and BBC Radio: interactive book described in The Hitchhiker's Guide to the Galaxy [radio play]

1979


Charles and Ray Eames: animated map of rise and fall of Roman Empire in Atlas (Films of Charles & Ray Eames Vol. 2) [16mm film]

1981


Wayne Holder and Bruce Webster: graphical role-playing game with visually operated & repaired space ship, Sundog [Apple II game]

1985


Jim Blinn and Cal tech: The Mechanical Universe... and Beyond [video series]

1986


Alan Kay: Vivarium Project

1986


Bert Tyler: program to explore and zoom into fractals, FRACTINT [DOS PC software]

1989


program to simulate managing a city, Sim City [Mac PC software]

1989


Vroom and Kamins: first visually programmed visualization tool, Application Visualization System (AVS) [UNIX workstation software]

1993


Jim Blinn and Cal Tech: Project MATHEMATICS! [video series]

1996


Eames Demitrios: zoom through all time scales in the universe, in Powers of Time [video]

1996


Yuh-Jye Chang and pulsar.org: visually programmed freeware NeatTools [Windows PC software]

1997


MIT: kid-designed and programmable robots Lego Mindstorms [toy]

Last update 13-Feb-2003 by ABS (abs@well.com).