SGI began in the early 80s as a company using commercial off-the-shelf CPUs to build its 3D graphics workstations. With its acquisition of MIPS in 1992, the company gained control of its CPU technology, and evolved its product line into a platform for the 3D workstation world that was analogous to what the Apple Macintosh was for the 2D PC world -- the high price, high-performance proprietary solution for graphics.
In January of 1999 the company amazed the computer world by turning about face and announcing a line of Pentium-based PCs running Windows NT, optimized for 3D. At this meeting SGI's Eric Stephenson will give us a hands-on demo of this exciting new product and talk about the software available for it now and in the future.
Eric Stephenson has been a Systems Engineer with SGI for the past four years. He has fifteen years experience in pre-sales technical support with companies such as Sun, HP and Apollo, and prior to that worked for eleven years in research and Development.
Members free. Non-members $5. Memberships $15/year.
Address and directions:
Silicon Graphics Computer Systems
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